Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkTraceRaysIndirectCommand2KHR Struct Reference

Public Attributes

VkDeviceAddress raygenShaderRecordAddress
 
VkDeviceSize raygenShaderRecordSize
 
VkDeviceAddress missShaderBindingTableAddress
 
VkDeviceSize missShaderBindingTableSize
 
VkDeviceSize missShaderBindingTableStride
 
VkDeviceAddress hitShaderBindingTableAddress
 
VkDeviceSize hitShaderBindingTableSize
 
VkDeviceSize hitShaderBindingTableStride
 
VkDeviceAddress callableShaderBindingTableAddress
 
VkDeviceSize callableShaderBindingTableSize
 
VkDeviceSize callableShaderBindingTableStride
 
uint32_t width
 
uint32_t height
 
uint32_t depth
 

The documentation for this struct was generated from the following file: