This is the complete list of members for TressFXBoneSkinning, including all inherited members.
DrawMesh(EI_CommandContext &commandContext) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | |
GetBoundingBox(Vector3 &min, Vector3 &max) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | virtual |
GetInitialBoundingBox(Vector3 &min, Vector3 &max) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | virtual |
GetMeshBuffer() (defined in TressFXBoneSkinning) | TressFXBoneSkinning | inlinevirtual |
GetNumMeshTriangle() (defined in TressFXBoneSkinning) | TressFXBoneSkinning | inlinevirtual |
GetNumMeshVertices() (defined in TressFXBoneSkinning) | TressFXBoneSkinning | inlinevirtual |
GetSizeOfMeshElement() (defined in TressFXBoneSkinning) | TressFXBoneSkinning | inlinevirtual |
GetTrimeshVertexIndicesBuffer() (defined in TressFXBoneSkinning) | TressFXBoneSkinning | inlinevirtual |
Initialize(EI_RenderTargetSet *renderPass, EI_Device *pDevice, EI_CommandContext &commandContext, const char *name) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | |
LoadTressFXCollisionMeshData(EI_Scene *scene, const char *filePath, int skinNumber, const char *followBone) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | |
SkinPosition(int i) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | |
Update(EI_CommandContext &commandContext, double fTime) (defined in TressFXBoneSkinning) | TressFXBoneSkinning | |
~TressFXSDFInputMeshInterface() (defined in TressFXSDFInputMeshInterface) | TressFXSDFInputMeshInterface | inlinevirtual |