Open 3D Engine AudioSystem Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Audio::AudioBankAllocator Class Reference
final
Inherits AZ::SystemAllocator.
Public Member Functions
AZ_RTTI
(
AudioBankAllocator
, "{19E89718-400F-42F9-92C3-E7F0DC1CCC1F}", AZ::SystemAllocator)
The documentation for this class was generated from the following file:
Gems/AudioSystem/Code/Include/Engine/AudioAllocators.h
Audio
AudioBankAllocator
Generated on Mon Oct 9 2023 13:49:11 for Open 3D Engine AudioSystem Gem API Reference by
1.9.6