Open 3D Engine AudioSystem Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Audio::AudioImplAllocator Class Reference
final
Inherits AZ::SystemAllocator.
Public Member Functions
AZ_RTTI
(
AudioImplAllocator
, "{197D999F-3093-4F9D-A9A0-BA9E2AAA11DC}", AZ::SystemAllocator)
The documentation for this class was generated from the following file:
Gems/AudioSystem/Code/Include/Engine/AudioAllocators.h
Audio
AudioImplAllocator
Generated on Mon Oct 9 2023 13:49:11 for Open 3D Engine AudioSystem Gem API Reference by
1.9.6