Open 3D Engine AudioSystem Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Audio::AudioSystemAllocator Class Reference
final
Inherits AZ::SystemAllocator.
Public Member Functions
AZ_RTTI
(
AudioSystemAllocator
, "{AE15F55D-BD65-4666-B18B-9ED81999A85B}", AZ::SystemAllocator)
The documentation for this class was generated from the following file:
Gems/AudioSystem/Code/Include/Engine/AudioAllocators.h
Audio
AudioSystemAllocator
Generated on Mon Oct 9 2023 13:49:11 for Open 3D Engine AudioSystem Gem API Reference by
1.9.6