Open 3D Engine AudioSystem Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
|
List of all members
Audio::CAudioThread Class Reference
Public Member Functions
void
Activate
(
CAudioSystem
*const audioSystem)
void
Run
()
void
Deactivate
()
The documentation for this class was generated from the following file:
Gems/AudioSystem/Code/Source/Engine/
AudioSystem.h
Audio
CAudioThread
Generated on Wed Apr 23 2025 10:47:55 for Open 3D Engine AudioSystem Gem API Reference by
1.12.0