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| CSmoothFloat (const float smoothFactor, const float precision, const float initialValue=0.0f) |
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void | Update (const float smoothFactorOverride=-1.f) |
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float | GetCurrent () const |
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void | SetNewTarget (const float newTarget, const bool reset=false) |
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void | Reset (const float initialValue=0.0f) |
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The documentation for this class was generated from the following file:
- Gems/AudioSystem/Code/Source/Engine/ATLUtils.h