Open 3D Engine AudioSystem Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Signals
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Public Member Functions
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List of all members
CImplementationManager Class Reference
Inherits QObject.
Signals
void
ImplementationChanged
()
Public Member Functions
bool
LoadImplementation
()
void
Release
()
AudioControls::IAudioSystemEditor
*
GetImplementation
()
The documentation for this class was generated from the following file:
Gems/AudioSystem/Code/Source/Editor/ImplementationManager.h
CImplementationManager
Generated on Mon Oct 9 2023 13:49:11 for Open 3D Engine AudioSystem Gem API Reference by
1.9.6