Open 3D Engine AudioSystem Gem API Reference 23.10.0
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Audio::AudioImplMemoryPoolInfo Struct Reference

This is used to pass information about an audio middleware's detailed memory pool usage. More...

#include <ATLEntityData.h>

Public Attributes

char m_poolName [64]
 
AZ::s32 m_poolId = -1
 
AZ::u32 m_memoryReserved = 0
 
AZ::u32 m_memoryUsed = 0
 
AZ::u32 m_peakUsed = 0
 
AZ::u32 m_numAllocs = 0
 
AZ::u32 m_numFrees = 0
 

Detailed Description

This is used to pass information about an audio middleware's detailed memory pool usage.


The documentation for this struct was generated from the following file: