Open 3D Engine AudioSystem Gem API Reference 23.10.0
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Audio::AudioRaycastResult Struct Reference

Public Member Functions

 AudioRaycastResult (AZStd::vector< AzPhysics::SceneQueryHit > &&result, TAudioObjectID audioObjectId, size_t rayId)
 

Public Attributes

AZStd::vector< AzPhysics::SceneQueryHit > m_result {}
 
TAudioObjectID m_audioObjectId = INVALID_AUDIO_OBJECT_ID
 
size_t m_rayIndex = 0
 

The documentation for this struct was generated from the following file: