Open 3D Engine AudioSystem Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Public Attributes
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List of all members
Audio::AudioStreamData Struct Reference
Public Member Functions
AudioStreamData
(AZ::u8 *buffer, AZStd::size_t dataSize)
Public Attributes
AZ::u8 *
m_data
= nullptr
union {
AZStd::size_t
m_sizeBytes
= 0
AZStd::size_t
m_offsetBytes
};
The documentation for this struct was generated from the following file:
Gems/AudioSystem/Code/Include/Engine/
IAudioInterfacesCommonData.h
Audio
AudioStreamData
Generated on Wed Apr 23 2025 10:47:55 for Open 3D Engine AudioSystem Gem API Reference by
1.12.0