Open 3D Engine AudioSystem Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AudioControls::SLibraryScope Struct Reference

Public Attributes

AZ::rapidxml::xml_node< char > * m_nodes [eACET_NUM_TYPES]
 
bool m_isDirty = false
 

The documentation for this struct was generated from the following file: