Open 3D Engine Camera Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Camera::CameraEditorSystemComponent Class Reference

Inherits AZ::Component, AzToolsFramework::EditorEvents::Bus::Handler, EditorCameraSystemRequestBus::Handler, CameraViewRegistrationRequestsBus::Handler, AzToolsFramework::EditorContextMenuBus::Handler, and AzToolsFramework::ActionManagerRegistrationNotificationBus::Handler.

Public Member Functions

 AZ_COMPONENT (CameraEditorSystemComponent, "{769802EB-722A-4F89-A475-DA396DA1FDCC}")
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: