Open 3D Engine CameraFramework Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Camera | |
ICameraLookAtBehavior | This class is responsible for mutating the LookAt position based on the target's new transform |
ICameraSubComponent | |
ICameraTargetAcquirer | This class is responsible for giving the camera a place to start. An example would be LocalPlayerAcquirer |
ICameraTransformBehavior | |
CameraRigComponent |