| ▼NCamera | |
| CCameraRigComponent | |
| CICameraLookAtBehavior | This class is responsible for mutating the LookAt position based on the target's new transform |
| CICameraSubComponent | |
| CICameraTargetAcquirer | This class is responsible for giving the camera a place to start. An example would be LocalPlayerAcquirer |
| CICameraTransformBehavior |