Open 3D Engine CameraFramework Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CAZ::Component
 CCamera::CameraRigComponent
 CAZ::TickBus::Handler
 CCamera::CameraRigComponent
 CCamera::ICameraSubComponent
 CCamera::ICameraLookAtBehaviorThis class is responsible for mutating the LookAt position based on the target's new transform
 CCamera::ICameraTargetAcquirerThis class is responsible for giving the camera a place to start. An example would be LocalPlayerAcquirer
 CCamera::ICameraTransformBehavior