▼CAZ::Component | |
CCamera::CameraRigComponent | |
▼CAZ::TickBus::Handler | |
CCamera::CameraRigComponent | |
▼CCamera::ICameraSubComponent | |
CCamera::ICameraLookAtBehavior | This class is responsible for mutating the LookAt position based on the target's new transform |
CCamera::ICameraTargetAcquirer | This class is responsible for giving the camera a place to start. An example would be LocalPlayerAcquirer |
CCamera::ICameraTransformBehavior |