System component for Compression editor. More...
#include <CompressionEditorSystemComponent.h>
Inherits Compression::CompressionSystemComponent.
Public Member Functions | |
AZ_COMPONENT_DECL (CompressionEditorSystemComponent) | |
Public Member Functions inherited from Compression::CompressionSystemComponent | |
AZ_COMPONENT_DECL (CompressionSystemComponent) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Static Public Member Functions inherited from Compression::CompressionSystemComponent | |
static void | Reflect (AZ::ReflectContext *context) |
static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) |
Additional Inherited Members | |
Protected Member Functions inherited from Compression::CompressionSystemComponent | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
System component for Compression editor.