Open 3D Engine Compression Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Compression::CompressionOutcome Struct Reference

Public Member Functions

constexpr operator bool () const
 Returns a boolean true if compression has completed.
 

Public Attributes

CompressionResult m_result { CompressionResult::PendingStart }
 Stores result code of whether the operation succeeded.
 
CompressionResultString m_resultString
 Stores any error messages associated with a failure result.
 

The documentation for this struct was generated from the following files: