Open 3D Engine DebugDraw Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Static Public Member Functions
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Public Attributes
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List of all members
DebugDraw::DebugDrawRayElement Class Reference
Public Member Functions
AZ_CLASS_ALLOCATOR
(
DebugDrawRayElement
, AZ::SystemAllocator)
AZ_TYPE_INFO
(
DebugDrawRayElement
, "{BFA68022-208C-4A25-8A33-CF411164F994}")
Static Public Member Functions
static void
Reflect
(AZ::ReflectContext *context)
Public Attributes
AZ::EntityId
m_startEntityId
AZ::EntityId
m_endEntityId
float
m_duration
AZ::ScriptTimePoint
m_activateTime
AZ::Color
m_color
AZ::Vector3
m_worldLocation
AZ::Vector3
m_worldDirection
AZ::ComponentId
m_owningEditorComponent
The documentation for this class was generated from the following file:
Gems/DebugDraw/Code/Source/DebugDrawRayComponent.h
DebugDraw
DebugDrawRayElement
Generated on Mon Oct 9 2023 13:49:14 for Open 3D Engine DebugDraw Gem API Reference by
1.9.6