Open 3D Engine DiffuseProbeGrid Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
3
]
AZ
Render
DiffuseGlobalIlluminationFeatureProcessorInterface
DiffuseProbeGridTexture
DiffuseProbeGridNumRaysPerProbeEntry
DiffuseProbeGridBakedTextures
DiffuseProbeGridFeatureProcessorInterface
DiffuseGlobalIlluminationComponent
DiffuseGlobalIlluminationComponentConfig
DiffuseGlobalIlluminationComponentController
DiffuseProbeGridComponent
DiffuseProbeGridComponentConfig
DiffuseProbeGridComponentController
DiffuseProbeGridSystemComponent
DiffuseProbeGridModule
EditorDiffuseGlobalIlluminationComponent
EditorDiffuseProbeGridComponent
DiffuseGlobalIlluminationFeatureProcessor
DiffuseProbeGridRenderData
DiffuseProbeGrid
DiffuseProbeGridBlendDistancePass
Compute shader that generates the distance texture from the diffuse probe raytrace
DiffuseProbeGridBlendIrradiancePass
Compute shader that generates the irradiance texture from the diffuse probe raytrace
DiffuseProbeGridBorderUpdatePass
Compute shader that updates probe distance and irradiance borders
DiffuseProbeGridClassificationPass
Compute shader that classifies probes as active or inactive in the diffuse probe grid
DiffuseProbeGridDownsamplePass
This pass downsamples the scene for use by the
DiffuseProbeGridRenderPass
DiffuseProbeGridFeatureProcessor
This class manages DiffuseProbeGrids which generate diffuse global illumination
DiffuseProbeGridPreparePass
Compute shader that updates grid data for DiffuseProbeGrids
DiffuseProbeGridQueryFullscreenPass
Compute pass that queries the diffuse irradiance from the DiffuseProbeGrids
DiffuseProbeGridQueryFullscreenPassData
Custom data for the
DiffuseProbeGridQueryFullscreenPass
, specified in the PassRequest
DiffuseProbeGridQueryPass
Compute pass that queries the diffuse irradiance from the DiffuseProbeGrids
DiffuseProbeGridRayTracingPass
Ray tracing shader that generates probe radiance values
DiffuseProbeGridRelocationPass
Compute shader that relocates probes in the diffuse probe grid
DiffuseProbeGridRenderPass
DiffuseProbeGridTextureReadback
DiffuseProbeGridVisualizationAccelerationStructurePass
This pass builds the
DiffuseProbeGrid
visualization acceleration structure
DiffuseProbeGridVisualizationCompositePass
This pass composites the
DiffuseProbeGrid
visualization image onto the main scene
DiffuseProbeGridVisualizationPreparePass
This pass updates the
DiffuseProbeGrid
visualization TLAS instances buffer
DiffuseProbeGridVisualizationRayTracingPass
Ray tracing shader that generates the probe visualization image for a
DiffuseProbeGrid
Generated on Thu Apr 20 2023 21:34:10 for Open 3D Engine DiffuseProbeGrid Gem API Reference by
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