Open 3D Engine DiffuseProbeGrid Gem API Reference
23.05.0
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This class manages DiffuseProbeGrids which generate diffuse global illumination. More...
#include <DiffuseProbeGridFeatureProcessor.h>
Inherits AZ::Render::DiffuseProbeGridFeatureProcessorInterface, and MultiHandler.
Public Types | |
using | DiffuseProbeGridVector = AZStd::vector< AZStd::shared_ptr< DiffuseProbeGrid >> |
Public Member Functions | |
AZ_RTTI (AZ::Render::DiffuseProbeGridFeatureProcessor,"{BCD232F9-1EBF-4D0D-A5F4-84AEC933A93C}", AZ::Render::DiffuseProbeGridFeatureProcessorInterface) | |
DiffuseProbeGridHandle | AddProbeGrid (const AZ::Transform &transform, const AZ::Vector3 &extents, const AZ::Vector3 &probeSpacing) override |
void | RemoveProbeGrid (DiffuseProbeGridHandle &probeGrid) override |
bool | IsValidProbeGridHandle (const DiffuseProbeGridHandle &probeGrid) const override |
bool | ValidateExtents (const DiffuseProbeGridHandle &probeGrid, const AZ::Vector3 &newExtents) override |
void | SetExtents (const DiffuseProbeGridHandle &probeGrid, const AZ::Vector3 &extents) override |
void | SetTransform (const DiffuseProbeGridHandle &probeGrid, const AZ::Transform &transform) override |
bool | ValidateProbeSpacing (const DiffuseProbeGridHandle &probeGrid, const AZ::Vector3 &newSpacing) override |
void | SetProbeSpacing (const DiffuseProbeGridHandle &probeGrid, const AZ::Vector3 &probeSpacing) override |
void | SetViewBias (const DiffuseProbeGridHandle &probeGrid, float viewBias) override |
void | SetNormalBias (const DiffuseProbeGridHandle &probeGrid, float normalBias) override |
void | SetNumRaysPerProbe (const DiffuseProbeGridHandle &probeGrid, DiffuseProbeGridNumRaysPerProbe numRaysPerProbe) override |
void | SetAmbientMultiplier (const DiffuseProbeGridHandle &probeGrid, float ambientMultiplier) override |
void | Enable (const DiffuseProbeGridHandle &probeGrid, bool enable) override |
void | SetGIShadows (const DiffuseProbeGridHandle &probeGrid, bool giShadows) override |
void | SetUseDiffuseIbl (const DiffuseProbeGridHandle &probeGrid, bool useDiffuseIbl) override |
void | SetMode (const DiffuseProbeGridHandle &probeGrid, DiffuseProbeGridMode mode) override |
void | SetScrolling (const DiffuseProbeGridHandle &probeGrid, bool scrolling) override |
void | SetEdgeBlendIbl (const DiffuseProbeGridHandle &probeGrid, bool edgeBlendIbl) override |
void | SetFrameUpdateCount (const DiffuseProbeGridHandle &probeGrid, uint32_t frameUpdateCount) override |
void | SetTransparencyMode (const DiffuseProbeGridHandle &probeGrid, DiffuseProbeGridTransparencyMode transparencyMode) override |
void | SetEmissiveMultiplier (const DiffuseProbeGridHandle &probeGrid, float emissiveMultiplier) override |
void | SetBakedTextures (const DiffuseProbeGridHandle &probeGrid, const DiffuseProbeGridBakedTextures &bakedTextures) override |
void | SetVisualizationEnabled (const DiffuseProbeGridHandle &probeGrid, bool visualizationEnabled) override |
void | SetVisualizationShowInactiveProbes (const DiffuseProbeGridHandle &probeGrid, bool visualizationShowInactiveProbes) override |
void | SetVisualizationSphereRadius (const DiffuseProbeGridHandle &probeGrid, float visualizationSphereRadius) override |
void | BakeTextures (const DiffuseProbeGridHandle &probeGrid, DiffuseProbeGridBakeTexturesCallback callback, const AZStd::string &irradianceTextureRelativePath, const AZStd::string &distanceTextureRelativePath, const AZStd::string &probeDataTextureRelativePath) override |
bool | CheckTextureAssetNotification (const AZStd::string &relativePath, Data::Asset< RPI::StreamingImageAsset > &outTextureAsset, DiffuseProbeGridTextureNotificationType &outNotificationType) override |
bool | AreBakedTexturesReferenced (const AZStd::string &irradianceTextureRelativePath, const AZStd::string &distanceTextureRelativePath, const AZStd::string &probeDataTextureRelativePath) override |
void | Activate () override |
void | Deactivate () override |
void | Simulate (const FeatureProcessor::SimulatePacket &packet) override |
DiffuseProbeGridVector & | GetProbeGrids () |
DiffuseProbeGridVector & | GetRealTimeProbeGrids () |
DiffuseProbeGridVector & | GetVisibleProbeGrids () |
DiffuseProbeGridVector & | GetVisibleRealTimeProbeGrids () |
RHI::RayTracingBufferPools & | GetVisualizationBufferPools () |
const RHI::Ptr < RHI::RayTracingBlas > & | GetVisualizationBlas () const |
RHI::Ptr< RHI::RayTracingBlas > & | GetVisualizationBlas () |
uint32_t | AddIrradianceQuery (const AZ::Vector3 &position, const AZ::Vector3 &direction) |
void | ClearIrradianceQueries () |
uint32_t | GetIrradianceQueryCount () const |
const Data::Instance < RPI::Buffer > & | GetQueryBuffer () const |
const RHI::AttachmentId | GetQueryBufferAttachmentId () const |
const RHI::BufferViewDescriptor & | GetQueryBufferViewDescriptor () const |
Public Member Functions inherited from AZ::Render::DiffuseProbeGridFeatureProcessorInterface | |
AZ_RTTI (AZ::Render::DiffuseProbeGridFeatureProcessorInterface,"{6EF4F226-D473-4D50-8884-D407E4D145F4}", AZ::RPI::FeatureProcessor) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
This class manages DiffuseProbeGrids which generate diffuse global illumination.