Inherits QObject.
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enum | AlignMode { Left
, Right
, Top
, Bottom
} |
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void | Copy () |
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void | Cut () |
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void | Paste (const QModelIndex &parentIndex, const QPoint &pos) |
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void | SetEntryState () |
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void | PreviewMotionSelected (const char *motionId) |
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void | AddWildCardTransition () |
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void | EnableSelected () |
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void | DisableSelected () |
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void | MakeVirtualFinalNode () |
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void | RestoreVirtualFinalNode () |
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void | DeleteSelectedNodes () |
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void | NavigateToNode () |
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void | NavigateToParent () |
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void | OpenReferencedAnimGraph (EMotionFX::AnimGraphReferenceNode *referenceNode) |
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void | ActivateAnimGraph () |
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void | ActivateGraphForSelectedActors (EMotionFX::AnimGraph *animGraph, EMotionFX::MotionSet *motionSet) |
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void | AlignNodes (AlignMode alignMode) |
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void | AlignLeft () |
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void | AlignRight () |
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void | AlignTop () |
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void | AlignBottom () |
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void | PasteStateChanged () |
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The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphActionManager.h