Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMStudio::PhonemeSelectionWindow Class Reference

#include <PhonemeSelectionWindow.h>

Inherits QDialog.

Public Slots

void UpdateInterface ()
 
void PhonemeSelectionChanged ()
 
void RemoveSelectedPhonemeSets ()
 
void AddSelectedPhonemeSets ()
 
void ClearSelectedPhonemeSets ()
 

Public Member Functions

 PhonemeSelectionWindow (EMotionFX::Actor *actor, size_t lodLevel, EMotionFX::MorphTarget *morphTarget, QWidget *parent=nullptr)
 
void Init ()
 
const char * GetPhonemeSetExample (EMotionFX::MorphTarget::EPhonemeSet phonemeSet)
 

Protected Member Functions

void keyPressEvent (QKeyEvent *event) override
 
void keyReleaseEvent (QKeyEvent *event) override
 
void closeEvent (QCloseEvent *event) override
 

Detailed Description

class for the phoneme selection dialog.


The documentation for this class was generated from the following file: