Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMStudio::SimulatedObjectActionManager Class Reference

Inherits QObject.

Public Slots

void OnAddNewObjectAndAddJoints (EMotionFX::Actor *actor, const QModelIndexList &selectedJoints, bool addChildJoints, QWidget *parent)
 

Member Function Documentation

◆ OnAddNewObjectAndAddJoints

void EMStudio::SimulatedObjectActionManager::OnAddNewObjectAndAddJoints ( EMotionFX::Actor actor,
const QModelIndexList &  selectedJoints,
bool  addChildJoints,
QWidget *  parent 
)
slot

Creates a new simulated object and adds the given joints to it.

Parameters
actorThe actor to create the simulated object for.
selectedJointsModel index list from the skeletal model.
addChildJointsAutomatically add all children for all given joints recursively.
parentThe parent widget.

The documentation for this class was generated from the following file: