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| StateConnection (NodeGraph *parentGraph, const QModelIndex &modelIndex, GraphNode *sourceNode, GraphNode *targetNode, bool isWildcardConnection) |
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void | Render (const QItemSelectionModel &selectionModel, QPainter &painter, QPen *pen, QBrush *brush, int32 stepSize, const QRect &visibleRect, float opacity, bool alwaysColor) override |
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bool | Intersects (const QRect &rect) override |
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bool | CheckIfIsCloseTo (const QPoint &point) override |
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void | CalcStartAndEndPoints (QPoint &start, QPoint &end) const override |
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bool | CheckIfIsCloseToHead (const QPoint &point) const override |
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bool | CheckIfIsCloseToTail (const QPoint &point) const override |
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uint32 | GetType () const override |
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EMotionFX::AnimGraphTransitionCondition * | FindCondition (const QPoint &mousePos) |
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bool | GetIsWildcardTransition () const override |
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| NodeConnection (NodeGraph *parentGraph, const QModelIndex &modelIndex, GraphNode *targetNode, AZ::u16 portNr, GraphNode *sourceNode, AZ::u16 sourceOutputPortNr) |
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const QModelIndex & | GetModelIndex () const |
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virtual void | Render (const QItemSelectionModel &selectionModel, QPainter &painter, QPen *pen, QBrush *brush, int32 stepSize, const QRect &visibleRect, float opacity, bool alwaysColor) |
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virtual bool | Intersects (const QRect &rect) |
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virtual bool | CheckIfIsCloseTo (const QPoint &point) |
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void | UpdatePainterPath () |
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virtual void | Update (const QRect &visibleRect, const QPoint &mousePos) |
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virtual uint32 | GetType () const |
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QRect | CalcRect () const |
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QRect | CalcFinalRect () const |
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QRect | GetSourceRect () const |
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QRect | GetTargetRect () const |
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QRect | CalcCollapsedSourceRect () const |
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QRect | CalcCollapsedTargetRect () const |
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bool | GetIsSelected () const |
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MCORE_INLINE bool | GetIsVisible () |
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MCORE_INLINE AZ::u16 | GetInputPortNr () const |
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MCORE_INLINE AZ::u16 | GetOutputPortNr () const |
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MCORE_INLINE GraphNode * | GetSourceNode () |
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MCORE_INLINE GraphNode * | GetTargetNode () |
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MCORE_INLINE bool | GetIsSynced () const |
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MCORE_INLINE void | SetIsSynced (bool synced) |
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MCORE_INLINE bool | GetIsProcessed () const |
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MCORE_INLINE void | SetIsProcessed (bool processed) |
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MCORE_INLINE bool | GetIsDashed () const |
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MCORE_INLINE void | SetIsDashed (bool flag) |
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MCORE_INLINE bool | GetIsDisabled () const |
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MCORE_INLINE void | SetIsDisabled (bool flag) |
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MCORE_INLINE bool | GetIsHighlighted () const |
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MCORE_INLINE void | SetIsHighlighted (bool flag) |
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MCORE_INLINE bool | GetIsConnectedHighlighted () const |
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MCORE_INLINE void | SetIsConnectedHighlighted (bool flag) |
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MCORE_INLINE void | SetIsTailHighlighted (bool flag) |
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MCORE_INLINE void | SetIsHeadHighlighted (bool flag) |
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MCORE_INLINE bool | GetIsTailHighlighted () const |
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MCORE_INLINE bool | GetIsHeadHighlighted () const |
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virtual bool | CheckIfIsCloseToHead (const QPoint &point) const |
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virtual bool | CheckIfIsCloseToTail (const QPoint &point) const |
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virtual void | CalcStartAndEndPoints (QPoint &start, QPoint &end) const |
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virtual bool | GetIsWildcardTransition () const |
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MCORE_INLINE void | SetColor (const QColor &color) |
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MCORE_INLINE const QColor & | GetColor () const |
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void | SetSourceNode (GraphNode *node) |
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void | SetTargetNode (GraphNode *node) |
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void | SetTargetPort (AZ::u16 portIndex) |
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