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| AnimGraphSnapshot (const AnimGraphInstance &instance, bool networkAuthoritative) |
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bool | IsNetworkAuthoritative () const |
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void | OnNetworkConnected (AnimGraphInstance &instance) |
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void | SetParameters (const AttributeContainer &attributes) |
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const AttributeContainer & | GetParameters () const |
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void | SetActiveNodes (const NodeIndexContainer &activeNodes) |
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const NodeIndexContainer & | GetActiveNodes () const |
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void | SetMotionNodePlaytimes (const MotionNodePlaytimeContainer &motionNodePlaytimes) |
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const MotionNodePlaytimeContainer & | GetMotionNodePlaytimes () const |
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void | CollectAttributes (const AnimGraphInstance &instance) |
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void | CollectActiveNodes (AnimGraphInstance &instance) |
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void | CollectMotionNodePlaytimes (AnimGraphInstance &instance) |
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void | RestoreAttributes (AnimGraphInstance &instance) |
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void | RestoreActiveNodes (AnimGraphInstance &instance) |
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void | RestoreMotionNodePlaytimes (AnimGraphInstance &instance) |
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void | Restore (AnimGraphInstance &instance) |
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void | Serialize () |
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void | SetSnapshotSerializer (AZStd::shared_ptr< Network::AnimGraphSnapshotSerializer > serializer) |
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void | SetSnapshotChunkSerializer (AZStd::shared_ptr< Network::AnimGraphSnapshotChunkSerializer > serializer) |
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The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Source/AnimGraphSnapshot.h