Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::DebugDraw Class Reference

Classes

class  ActorInstanceData
 
struct  Line
 

Public Types

using ActorInstanceDataSet = AZStd::unordered_map< ActorInstance *, ActorInstanceData * >
 

Public Member Functions

 AZ_RTTI (DebugDraw, "{44B1A0DB-422E-40D2-B0BC-54B9D7536E1A}")
 
void Clear ()
 
void Lock ()
 
void Unlock ()
 
ActorInstanceDataGetActorInstanceData (ActorInstance *actorInstance)
 
const ActorInstanceDataSet & GetActorInstanceData () const
 

Friends

class ActorInstance
 

The documentation for this class was generated from the following file: