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| MotionData (const MotionData &)=delete |
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| MotionData (MotionData &&)=delete |
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MotionData & | operator= (const MotionData &)=delete |
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MotionData & | operator= (MotionData &&)=delete |
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virtual void | InitFromNonUniformData (const NonUniformMotionData *motionData, bool keepSameSampleRate=true, float newSampleRate=30.0f, bool updateDuration=false)=0 |
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virtual void | Optimize (const OptimizeSettings &settings) |
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virtual bool | Read (MCore::Stream *stream, const ReadSettings &readSettings)=0 |
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virtual bool | Save (MCore::Stream *stream, const SaveSettings &saveSettings) const =0 |
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virtual size_t | CalcStreamSaveSizeInBytes (const SaveSettings &saveSettings) const =0 |
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virtual AZ::u32 | GetStreamSaveVersion () const =0 |
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virtual bool | GetSupportsOptimizeSettings () const |
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virtual const char * | GetSceneSettingsName () const =0 |
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virtual Transform | SampleJointTransform (const MotionDataSampleSettings &settings, size_t jointSkeletonIndex) const =0 |
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virtual void | SamplePose (const MotionDataSampleSettings &settings, Pose *outputPose) const =0 |
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virtual float | SampleMorph (float sampleTime, size_t morphDataIndex) const =0 |
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virtual float | SampleFloat (float sampleTime, size_t morphDataIndex) const =0 |
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virtual Transform | SampleJointTransform (float sampleTime, size_t jointIndex) const =0 |
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virtual AZ::Vector3 | SampleJointPosition (float sampleTime, size_t jointDataIndex) const =0 |
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virtual AZ::Quaternion | SampleJointRotation (float sampleTime, size_t jointDataIndex) const =0 |
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bool | SampleJointPosition (float sampleTime, AZ::u32 jointNameId, AZ::Vector3 &resultValue) const |
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bool | SampleJointRotation (float sampleTime, AZ::u32 jointNameId, AZ::Quaternion &resultValue) const |
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bool | SampleMorph (float sampleTime, AZ::u32 id, float &resultValue) const |
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bool | SampleFloat (float sampleTime, AZ::u32 id, float &resultValue) const |
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virtual void | ClearAllJointTransformSamples ()=0 |
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virtual void | ClearAllMorphSamples ()=0 |
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virtual void | ClearAllFloatSamples ()=0 |
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virtual void | ClearJointPositionSamples (size_t jointDataIndex)=0 |
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virtual void | ClearJointRotationSamples (size_t jointDataIndex)=0 |
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virtual void | ClearJointTransformSamples (size_t jointDataIndex)=0 |
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virtual void | ClearMorphSamples (size_t morphDataIndex)=0 |
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virtual void | ClearFloatSamples (size_t floatDataIndex)=0 |
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virtual bool | IsJointPositionAnimated (size_t jointDataIndex) const =0 |
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virtual bool | IsJointRotationAnimated (size_t jointDataIndex) const =0 |
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virtual bool | IsJointAnimated (size_t jointDataIndex) const =0 |
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virtual bool | IsMorphAnimated (size_t morphDataIndex) const =0 |
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virtual bool | IsFloatAnimated (size_t floatDataIndex) const =0 |
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virtual void | UpdateDuration () |
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virtual bool | VerifyIntegrity () const |
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void | Resize (size_t numJoints, size_t numMorphs, size_t numFloats) |
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void | Clear () |
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size_t | AddJoint (const AZStd::string &name, const Transform &poseTransform, const Transform &bindPoseTransform) |
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size_t | AddMorph (const AZStd::string &name, float poseValue) |
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size_t | AddFloat (const AZStd::string &name, float poseValue) |
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void | RemoveJoint (size_t jointDataIndex) |
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void | RemoveMorph (size_t morphDataIndex) |
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void | RemoveFloat (size_t floatDataIndex) |
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void | Scale (float scaleFactor) |
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float | GetDuration () const |
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float | GetSampleRate () const |
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void | SetDuration (float duration) |
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virtual void | SetSampleRate (float sampleRate) |
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AZ::Outcome< size_t > | FindJointIndexByNameId (size_t nameId) const |
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AZ::Outcome< size_t > | FindMorphIndexByNameId (AZ::u32 nameId) const |
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AZ::Outcome< size_t > | FindFloatIndexByNameId (AZ::u32 nameId) const |
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size_t | GetNumJoints () const |
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size_t | GetNumMorphs () const |
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size_t | GetNumFloats () const |
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const AZStd::string & | GetJointName (size_t jointDataIndex) const |
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const AZStd::string & | GetMorphName (size_t morphDataIndex) const |
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const AZStd::string & | GetFloatName (size_t floatDataIndex) const |
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AZ::Vector3 | GetJointStaticPosition (size_t jointDataIndex) const |
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AZ::Quaternion | GetJointStaticRotation (size_t jointDataIndex) const |
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Transform | GetJointStaticTransform (size_t jointDataIndex) const |
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AZ::Vector3 | GetJointBindPosePosition (size_t jointDataIndex) const |
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AZ::Quaternion | GetJointBindPoseRotation (size_t jointDataIndex) const |
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Transform | GetJointBindPoseTransform (size_t jointDataIndex) const |
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float | GetMorphStaticValue (size_t morphDataIndex) const |
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float | GetFloatStaticValue (size_t floatDataIndex) const |
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AZ::u32 | GetJointNameId (size_t jointDataIndex) const |
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AZ::u32 | GetMorphNameId (size_t morphDataIndex) const |
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AZ::u32 | GetFloatNameId (size_t floatDataIndex) const |
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AZ::Outcome< size_t > | FindJointIndexByName (const AZStd::string &name) const |
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AZ::Outcome< size_t > | FindMorphIndexByName (const AZStd::string &name) const |
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AZ::Outcome< size_t > | FindFloatIndexByName (const AZStd::string &name) const |
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void | SetJointName (size_t jointDataIndex, const AZStd::string &name) |
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void | SetMorphName (size_t morphDataIndex, const AZStd::string &name) |
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void | SetFloatName (size_t floatDataIndex, const AZStd::string &name) |
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void | SetJointNameId (size_t jointDataIndex, AZ::u32 id) |
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void | SetMorphNameId (size_t morphDataIndex, AZ::u32 id) |
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void | SetFloatNameId (size_t floatDataIndex, AZ::u32 id) |
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void | SetJointStaticTransform (size_t jointDataIndex, const Transform &transform) |
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void | SetJointStaticPosition (size_t jointDataIndex, const AZ::Vector3 &position) |
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void | SetJointStaticRotation (size_t jointDataIndex, const AZ::Quaternion &rotation) |
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void | SetJointBindPoseTransform (size_t jointDataIndex, const Transform &transform) |
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void | SetJointBindPosePosition (size_t jointDataIndex, const AZ::Vector3 &position) |
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void | SetJointBindPoseRotation (size_t jointDataIndex, const AZ::Quaternion &rotation) |
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void | SetMorphStaticValue (size_t morphDataIndex, float poseValue) |
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void | SetFloatStaticValue (size_t floatDataIndex, float poseValue) |
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const MotionLinkData * | FindMotionLinkData (const Actor *actor) const |
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size_t | GetNumMotionLinkCacheEntries () const |
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void | BasicRetarget (const ActorInstance *actorInstance, const MotionLinkData *motionLinkData, size_t jointIndex, Transform &inOutTransform) const |
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bool | IsAdditive () const |
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void | SetAdditive (bool isAdditive) |
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virtual AZ::Vector3 | SampleJointScale (float sampleTime, size_t jointDataIndex) const =0 |
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bool | SampleJointScale (float sampleTime, AZ::u32 jointNameId, AZ::Vector3 &resultValue) const |
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virtual void | ClearJointScaleSamples (size_t jointDataIndex)=0 |
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virtual bool | IsJointScaleAnimated (size_t jointDataIndex) const =0 |
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AZ::Vector3 | GetJointStaticScale (size_t jointDataIndex) const |
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AZ::Vector3 | GetJointBindPoseScale (size_t jointDataIndex) const |
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void | SetJointStaticScale (size_t jointDataIndex, const AZ::Vector3 &scale) |
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void | SetJointBindPoseScale (size_t jointDataIndex, const AZ::Vector3 &scale) |
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virtual void | ExtractRootMotion (size_t sampleJointDataIndex, size_t rootJointDataIndex, const RootMotionExtractionData &data) |
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