Inherits EMotionFX::SkeletonModelJointWidget.
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void | OnAddRemoveRagdollNode () |
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void | OnAddCollider (const AZ::TypeId &colliderType) |
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void | OnCopyCollider (size_t colliderIndex) |
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void | OnPasteCollider (size_t colliderIndex, bool replace) |
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void | OnRemoveCollider (size_t colliderIndex) |
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void | OnSelectionChanged (const QItemSelection &selected, const QItemSelection &deselected) |
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void | OnDataChanged (const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector< int > &roles) |
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void | OnModelReset () |
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| RagdollNodeWidget (QWidget *parent=nullptr) |
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bool | HasCopiedJointLimits () const |
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const AZStd::string & | GetCopiedJointLimits () const |
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QString | GetCardTitle () const override |
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QColor | GetColor () const override |
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int | WidgetCount () const override |
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| SkeletonModelJointWidget (QWidget *parent=nullptr) |
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virtual void | CreateGUI () |
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void | Reinit () |
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void | showEvent (QShowEvent *event) override |
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void | SetFilterString (QString filterString) |
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virtual QString | GetCardTitle () const =0 |
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virtual QColor | GetColor () const =0 |
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void | ErrorNotification (QString title, QString description) |
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void | WidgetCountChanged () |
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Actor * | GetActor () const |
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ActorInstance * | GetActorInstance () |
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Node * | GetNode () const |
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QModelIndexList | GetSelectedModelIndices () const |
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virtual QWidget * | CreateContentWidget (QWidget *parent)=0 |
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virtual int | WidgetCount () const =0 |
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QWidget * | m_content = nullptr |
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AzQtComponents::Card * | m_contentCard = nullptr |
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ColliderContainerWidget * | m_collidersWidget = nullptr |
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QLabel * | m_jointNameLabel |
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static int | s_jointLabelSpacing |
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static int | s_jointNameSpacing |
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◆ GetCardTitle()
QString EMotionFX::RagdollNodeWidget::GetCardTitle |
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const |
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inlineoverridevirtual |
◆ GetColor()
QColor EMotionFX::RagdollNodeWidget::GetColor |
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const |
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inlineoverridevirtual |
◆ WidgetCount()
int EMotionFX::RagdollNodeWidget::WidgetCount |
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const |
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overridevirtual |
The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/Source/Editor/Plugins/ColliderWidgets/RagdollNodeWidget.h