#include <EventManager.h>
Public Attributes | |
AZ::Vector3 | m_position |
AZ::Vector3 | m_normal |
AZ::Vector2 | m_uv |
float | m_baryCentricU |
float | m_baryCentricV |
ActorInstance * | m_actorInstance |
ActorInstance * | m_ignoreActorInstance |
Node * | m_node |
Mesh * | m_mesh |
uint32 | m_startIndex |
bool | m_isValid |
Intersection information, used by the event system, to return the results of an intersection test.