Open 3D Engine GameState Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CAZ::Component
 CGameState::GameStateSystemComponent
 CAZ::EBusTraits
 CGameState::GameStateNotificationsEBus interface used to listen for notifications related to game state management/transitions
 CGameState::GameStateRequestsEBus interface used to submit requests related to game state management
 CAZ::TickBus::Handler
 CGameState::GameStateSystemComponent
 CGameState::IGameStateBase class for all game states
 CGameStateRequestBus::Handler
 CGameState::GameStateSystemComponent