Inherits AzFramework::InputDevice.
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| AZ_CLASS_ALLOCATOR (InputDeviceGestures, AZ::SystemAllocator) |
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| AZ_RTTI (InputDeviceGestures, "{4E6EB405-9C01-418E-96F2-0E99A2B61C45}", InputDevice) |
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| InputDeviceGestures (const ConfigsByNameMap &gestureConfigsByName) |
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| InputDeviceGestures (const InputDeviceGestures &)=delete |
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| ~InputDeviceGestures () override |
| Destructor.
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const InputChannelByIdMap & | GetInputChannelsById () const override |
| AzFramework::InputDevice::GetInputChannelsById
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bool | IsSupported () const override |
| AzFramework::InputDevice::IsSupported
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bool | IsConnected () const override |
| AzFramework::InputDevice::IsConnected
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void | TickInputDevice () override |
| AzFramework::InputDeviceRequests::TickInputDevice
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Implementation for an input device listens for mouse and touch input, then interprets it as common gestures such as multi-click/tap, drag, hold, pinch, rotate, and swipe.