Actions that are keyed off of the Node, but should be handled by the individual slots. More...
#include <DataSlotBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual void | RecreatePropertyDisplay ()=0 |
Signals that the slots should try and recreate all of the slot property displays. | |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Actions that are keyed off of the Node, but should be handled by the individual slots.