Open 3D Engine LmbrCentral Gem API Reference 23.10.0
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LmbrCentral::AudioPreloadComponentRequests Class Referenceabstract

#include <AudioPreloadComponentBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual void Load ()=0
 Loads the default preload (specified in editor).
 
virtual void Unload ()=0
 Unloads the default preload (specified in editor).
 
virtual void LoadPreload (const char *preloadName)=0
 Loads the specified preload.
 
virtual void UnloadPreload (const char *preloadName)=0
 Unloads the specified preload.
 
virtual bool IsLoaded (const char *preloadName)=0
 Checks if a preload is loaded.
 

Detailed Description

AudioPreloadComponentRequests EBus Interface Messages serviced by AudioPreloadComponents. Preloads are ATL controls that specify one or more assets to load. See AudioPreloadComponent for details.


The documentation for this class was generated from the following file: