#include <AudioPreloadComponentBus.h>
Inherits AZ::ComponentBus.
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virtual void | Load ()=0 |
| Loads the default preload (specified in editor).
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virtual void | Unload ()=0 |
| Unloads the default preload (specified in editor).
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virtual void | LoadPreload (const char *preloadName)=0 |
| Loads the specified preload.
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virtual void | UnloadPreload (const char *preloadName)=0 |
| Unloads the specified preload.
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virtual bool | IsLoaded (const char *preloadName)=0 |
| Checks if a preload is loaded.
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AudioPreloadComponentRequests EBus Interface Messages serviced by AudioPreloadComponents. Preloads are ATL controls that specify one or more assets to load. See AudioPreloadComponent for details.
The documentation for this class was generated from the following file:
- Gems/LmbrCentral/Code/include/LmbrCentral/Audio/AudioPreloadComponentBus.h