Editor representation of SplineComponent. More...
#include <EditorSplineComponent.h>
Inherits AzToolsFramework::Components::EditorComponentBase, AzToolsFramework::EditorComponentSelectionRequestsBus::Handler, AzToolsFramework::EditorComponentSelectionNotificationsBus::Handler, AzFramework::EntityDebugDisplayEventBus::Handler, AZ::TransformNotificationBus::Handler, SplineComponentRequestBus::Handler, AZ::FixedVerticesRequestBus::Handler, AZ::VariableVerticesRequestBus::Handler, and AzFramework::BoundsRequestBus::Handler.
Public Member Functions | |
| AZ_EDITOR_COMPONENT (EditorSplineComponent, "{5B29D788-4885-4D56-BD9B-C0C45BE08EC1}", EditorComponentBase) | |
| void | Activate () override |
| void | Deactivate () override |
| void | BuildGameEntity (AZ::Entity *gameEntity) override |
| AZ::Aabb | GetWorldBounds () const override |
| AZ::Aabb | GetLocalBounds () const override |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) |
Editor representation of SplineComponent.