Open 3D Engine LmbrCentral Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LmbrCentral::State Class Reference

#include <SimpleStateComponent.h>

Inherits AZ::EntityBus::MultiHandler.

Public Member Functions

 AZ_TYPE_INFO (State, "{97BCF9D8-A76D-456F-A4B8-98EFF6897CE7}")
 
void Init ()
 
void Activate ()
 
void Deactivate ()
 
const char * GetNameCStr () const
 
const AZStd::string & GetName () const
 

Static Public Member Functions

static StateFindWithName (AZStd::vector< State > &states, const char *stateName)
 
static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

State

Structure describing a single state


The documentation for this class was generated from the following file: