#include <ShapeGeometryUtil.h>
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AZStd::vector< AZ::Vector3 > | m_vertexBuffer |
| Vertices of the shape.
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AZStd::vector< AZ::u32 > | m_indexBuffer |
| Indices of the shape.
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AZStd::vector< AZ::Vector3 > | m_lineBuffer |
| Lines of the shape.
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Buffers used for rendering Shapes. Generated from shape properties.
The documentation for this struct was generated from the following file:
- Gems/LmbrCentral/Code/Source/Shape/ShapeGeometryUtil.h