#include <ShapeGeometryUtil.h>
|
|
AZStd::vector< AZ::Vector3 > | m_vertexBuffer |
| | Vertices of the shape.
|
| |
|
AZStd::vector< AZ::u32 > | m_indexBuffer |
| | Indices of the shape.
|
| |
|
AZStd::vector< AZ::Vector3 > | m_lineBuffer |
| | Lines of the shape.
|
| |
Buffers used for rendering Shapes. Generated from shape properties.
The documentation for this struct was generated from the following file:
- Gems/LmbrCentral/Code/Source/Shape/ShapeGeometryUtil.h