Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CDraw2d::DeferredQuad Class Reference

Inherits CDraw2d::DeferredPrimitive.

Public Member Functions

void Draw (AZ::RHI::Ptr< AZ::RPI::DynamicDrawContext > dynamicDraw, const Draw2dShaderData &shaderData, AZ::RPI::ViewportContextPtr viewportContext) const override
 
virtual void Draw (AZ::RHI::Ptr< AZ::RPI::DynamicDrawContext > dynamicDraw, const Draw2dShaderData &shaderData, AZ::RPI::ViewportContextPtr viewportContext) const =0
 

Public Attributes

AZ::Vector2 m_points [4]
 
AZ::Vector2 m_texCoords [4]
 
uint32 m_packedColors [4]
 
AZ::Data::Instance< AZ::RPI::Image > m_image
 
bool m_clamp
 
RenderState m_renderState
 

Member Function Documentation

◆ Draw()

void CDraw2d::DeferredQuad::Draw ( AZ::RHI::Ptr< AZ::RPI::DynamicDrawContext >  dynamicDraw,
const Draw2dShaderData shaderData,
AZ::RPI::ViewportContextPtr  viewportContext 
) const
overridevirtual

The documentation for this class was generated from the following file: