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| UiAnimParamData (AZ::ComponentId componentId, const char *name, AZ::Uuid typeId, size_t offset) |
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AZ::ComponentId | GetComponentId () const |
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AZ::Uuid | GetTypeId () const |
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const char * | GetName () const |
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size_t | GetOffset () const |
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AZ::Component * | GetComponent (AZ::Entity *entity) const |
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bool | operator== (const UiAnimParamData &animParamData) const |
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bool | operator!= (const UiAnimParamData &animParamData) const |
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bool | operator< (const UiAnimParamData &animParamData) const |
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void | Serialize (IUiAnimationSystem *animationSystem, XmlNodeRef &xmlNode, bool bLoading) |
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Include/LyShine/Animation/IUiAnimation.h