Inherits AZ::ComponentBus.
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virtual bool | ProcessHitInputEvent (const AzFramework::InputChannel::Snapshot &inputSnapshot, const AzFramework::RenderGeometry::RayRequest &rayRequest)=0 |
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◆ ProcessHitInputEvent()
virtual bool UiCanvasOnMeshInterface::ProcessHitInputEvent |
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const AzFramework::InputChannel::Snapshot & |
inputSnapshot, |
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const AzFramework::RenderGeometry::RayRequest & |
rayRequest |
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pure virtual |
Convert the input ray collision into a canvas space position and pass the event and that position to the UI canvas to handle as a positional input event
- Returns
- true if the event was handled
The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Include/LyShine/Bus/World/UiCanvasOnMeshBus.h