Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiCanvasRefInterface Class Referenceabstract

#include <UiCanvasRefBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual AZ::EntityId GetCanvas ()=0
 Get the UI canvas associated with this entity.
 

Detailed Description

UiCanvasRefBus Allows a reference to a UI Canvas entity (which is loaded from a .uicanvas asset file) to associated with a component entity in the level. This is used for convenience by flow graph nodes and also for supprting rendering UI canvases in the 3D world on a component entity.


The documentation for this class was generated from the following file: