Open 3D Engine LyShine Gem API Reference 23.10.0
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UiEditorAnimationStateInterface Class Referenceabstract

#include <UiEditorAnimationBus.h>

Inherits AZ::EBusTraits.

Classes

struct  UiEditorAnimationEditState
 

Public Member Functions

virtual UiEditorAnimationEditState GetCurrentEditState ()=0
 Get the current animation edit state.
 
virtual void RestoreCurrentEditState (const UiEditorAnimationEditState &animEditState)=0
 Restore the current animation edit state.
 

Static Public Member Functions

static const char * GetUniqueName ()
 

Detailed Description

Interface class that the UI Editor Animation Window needs to implement (e.g. UiAnimViewDialog)


The documentation for this class was generated from the following file: