#include <UiEditorAnimationBus.h>
Inherits AZ::EBusTraits.
Classes | |
struct | UiEditorAnimationEditState |
Public Member Functions | |
virtual UiEditorAnimationEditState | GetCurrentEditState ()=0 |
Get the current animation edit state. | |
virtual void | RestoreCurrentEditState (const UiEditorAnimationEditState &animEditState)=0 |
Restore the current animation edit state. | |
Static Public Member Functions | |
static const char * | GetUniqueName () |
Interface class that the UI Editor Animation Window needs to implement (e.g. UiAnimViewDialog)