Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiEditorInernalRequests Class Referenceabstract

Interface class that the UI Editor needs to implement. More...

#include <UiEditorInternalBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual AzToolsFramework::EntityIdList GetSelectedEntityIds ()=0
 Get the selected entityIds in the UiEditor.
 
virtual AZ::Entity::ComponentArrayType GetSelectedComponents ()=0
 Get the selected components in the UiEditor.
 
virtual AZ::EntityId GetActiveCanvasEntityId ()=0
 Get the entityId of the active Canvas in the UiEditor.
 

Detailed Description

Interface class that the UI Editor needs to implement.


The documentation for this class was generated from the following file: