Bus for receiving events/notifications from the UI entity context.
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#include <UiEntityContextBus.h>
Inherits AZ::EBusTraits.
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virtual void | OnContextReset () |
| Fired when the context is being reset.
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virtual void | OnSliceInstantiated (const AZ::Data::AssetId &, const AZ::SliceComponent::SliceInstanceAddress &, const AzFramework::SliceInstantiationTicket &) |
| Fired when a slice has been successfully instantiated.
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virtual void | OnSliceInstantiationFailed (const AZ::Data::AssetId &, const AzFramework::SliceInstantiationTicket &) |
| Fired when a slice has failed to instantiate.
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virtual void | OnEntityStreamLoadSuccess () |
| Fired when the entity stream has been successfully loaded.
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virtual void | OnEntityStreamLoadFailed () |
| Fired when the entity stream load has failed.
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Bus for receiving events/notifications from the UI entity context.
The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Include/LyShine/Bus/UiEntityContextBus.h