Inherits UiInteractableStateAction.
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static void | Reflect (AZ::ReflectContext *context) |
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static void | Reflect (AZ::ReflectContext *context) |
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AZ::EntityId | m_targetEntity |
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AZ::Color | m_color |
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AZ::EntityId | m_interactableEntity |
| The interactable entity that this state belongs to.
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using | EntityComboBoxVec = AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > > |
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◆ ApplyState()
void UiInteractableStateColor::ApplyState |
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◆ GetTargetEntity()
AZ::EntityId UiInteractableStateColor::GetTargetEntity |
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◆ Init()
void UiInteractableStateColor::Init |
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AZ::EntityId | | ) |
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◆ SetInteractableEntity()
void UiInteractableStateColor::SetInteractableEntity |
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AZ::EntityId | interactableEntityId | ) |
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overridevirtual |
The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Source/UiInteractableState.h