Inherits AZ::ComponentBus.
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virtual bool | GetIsMaskingEnabled ()=0 |
| Get whether masking is enabled.
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virtual void | SetIsMaskingEnabled (bool enableMasking)=0 |
| Set whether masking is enabled.
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virtual bool | GetIsInteractionMaskingEnabled ()=0 |
| Get whether interaction masking is enabled.
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virtual void | SetIsInteractionMaskingEnabled (bool enableInteractionMasking)=0 |
| Set whether interaction masking is enabled.
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virtual bool | GetDrawBehind ()=0 |
| Get whether mask visual is drawn to color buffer behind child elements.
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virtual void | SetDrawBehind (bool drawMaskVisualBehindChildren)=0 |
| Set whether mask visual is drawn to color buffer behind child elements.
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virtual bool | GetDrawInFront ()=0 |
| Get whether mask visual is drawn to color buffer in front of child elements.
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virtual void | SetDrawInFront (bool drawMaskVisualInFrontOfChildren)=0 |
| Set whether mask visual is drawn to color buffer in front of child elements.
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virtual bool | GetUseAlphaTest ()=0 |
| Get whether to use alpha test when drawing mask visual to stencil.
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virtual void | SetUseAlphaTest (bool useAlphaTest)=0 |
| Set whether to use alpha test when drawing mask visual to stencil.
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virtual bool | GetUseRenderToTexture ()=0 |
| Get the flag that indicates whether the mask should use render to texture.
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virtual void | SetUseRenderToTexture (bool useRenderToTexture)=0 |
| Set the flag that indicates whether the mask should use render to texture.
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static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
| Only one component on a entity can implement the events.
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Include/LyShine/Bus/UiMaskBus.h