Open 3D Engine LyShine Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits ComponentBus.
Public Member Functions | |
virtual void | OnTextInputChange ([[maybe_unused]] const AZStd::string &textString) |
Called when a character added/removed/change. | |
virtual void | OnTextInputEndEdit ([[maybe_unused]] const AZStd::string &textString) |
Called when edit of text is completed. | |
virtual void | OnTextInputEnter ([[maybe_unused]] const AZStd::string &textString) |
Called when Enter is pressed on keyboard. | |