|
float | lifetime |
|
AZ::Vector2 | position |
|
AZ::Vector2 | initialEmitterOffset |
|
AZ::Vector2 | initialVelocity |
|
AZ::Vector2 | acceleration |
|
float | rotation |
|
float | angularVelocity |
|
AZ::Vector2 | pivot |
|
AZ::Vector2 | size |
|
AZ::Color | color |
|
int | spriteSheetCellIndex |
|
The documentation for this struct was generated from the following file:
- Gems/LyShine/Code/Source/Particle/UiParticle.h