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ISprite * | sprite |
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AZ::Vector2 * | particleOffset |
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bool | isVelocityCartesian |
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bool | isRelativeToEmitter |
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bool | isParticleInfinite |
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bool | isAspectRatioLocked |
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bool | isRotationVelocityBased |
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bool | isWidthMultiplierUsed |
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bool | isHeightMultiplierUsed |
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bool | isColorMultiplierUsed |
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bool | isAlphaMultiplierUsed |
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bool | isColorOverrideUsed |
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bool | isAlphaOverrideUsed |
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AZ::Color | colorOverride |
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float | alphaOverride |
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float | alphaFadeMultiplier |
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C2DSplineTrack * | sizeWidthMultiplier |
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C2DSplineTrack * | sizeHeightMultiplier |
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UiCompoundSplineTrack * | colorMultiplier |
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C2DSplineTrack * | alphaMultiplier |
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int | spritesheetStartFrame |
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int | spritesheetFrameRange |
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float | spritesheetFrameDelay |
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bool | spritesheetCellIndexAnimated |
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bool | spritesheetCellIndexAnimationLooped |
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The documentation for this struct was generated from the following file:
- Gems/LyShine/Code/Source/Particle/UiParticle.h