Classes | |
struct | SAnimState |
Public Member Functions | |
void | OnReset (IAnimNode *animNode) |
ILINE bool | IsAnimationPlaying (const SAnimState &animState) const |
void | AnimateTrack (class CCharacterTrack *track, SAnimContext &ec, int layer, int trackIndex) |
Animate Character Track. | |
void | ForceAnimKeyChange () |
Protected Member Functions | |
f32 | ComputeAnimKeyNormalizedTime (const ICharacterKey &key, float ectime) const |