Open 3D Engine Maestro Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Maestro::MaestroAllocatorComponent Class Reference

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (MaestroAllocatorComponent, "{3636E0F4-5208-450F-83F4-BE09F6EE7FBC}", AZ::Component)
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 

The documentation for this class was generated from the following file: